Suwon KT Wiz Park Baseball
Sound experience
About the sound
Bat, ball and field sounds · Direction and distance change with your seat.
Model calculations from the selected seat to the reference point. A larger angular size means the person appears larger.
A/B score comparison
Considers the 63 m distance, overall view, and central alignment together.
Considers the 97 m distance, overall view, and central alignment together.
Preference fit combines weighted distance, overall view, and central alignment. Actual obstructions, sound quality, and price are not yet included. How to read the scores
Comparing seats at Suwon KT Wiz Park
Compare distance to home plate, infield and outfield views, and crowd sounds in A/B. Actual netting, railings and people in front may obstruct the view differently. Block numbers match the official guide; row and seat numbers are illustrative for exploration.
How this experience was built
What sources confirm — We extracted 126 numbered block outlines—101–133, 201–233, 301–328 and 401–432—from kt wiz’s March 2026 seating guide, including BC Card, Naver Clip and KT zones. Foul-line distances of 98 m and center-field distance of 120 m come from Suwon Urban Development Corporation’s facility guide. Compare 2F front/rear, 4F and 5F sections.
What remains estimated — The official diagram is schematic and gives neither scale nor block capacities. Conversion at 0.18 m/px horizontally and 0.17 m/px vertically, area-based example capacities, rows, numbers, heights, rises, railings and acoustics are estimates. Outfield lawn, camping, skyboxes, TVING table seats, Exciting/High Five zones and wheelchair areas are excluded. Facility capacity comes from the operator and may differ from seats sold for each game.
Views are calculated using a 1.75 m figure, your chosen eye height and seat coordinates. Actual obstructions from people, railings or equipment and show-specific layouts may not be represented. Sound samples compare the direction and distance of instruments, speakers and crowds. They do not reproduce the venue’s actual sound quality or reverberation. Scores indicate preference fit; actual obstructions, sound quality and price are not yet included.
Orchestral audio: original samples made from VSCO 2 CE recordings (Versilian Studios, CC0). Band and game sounds are synthesized. Crowd audio uses Sandermotions’ CC0 recordings, not recordings from this venue.