Olympic Hall Concert
Sound experience
About the sound
A sample combining rhythm and melody · Direction and distance change with your seat.
Model calculations from the selected seat to the reference point. A larger angular size means the person appears larger.
A/B score comparison
Considers the 33 m distance, overall view, and central alignment together.
Considers the 60 m distance, overall view, and central alignment together.
Preference fit combines weighted distance, overall view, and central alignment. Actual obstructions, sound quality, and price are not yet included. How to read the scores
Comparing seats at Olympic Hall
Compare stage distance, front and side views, and sound direction in A/B. Views may change with the actual stage and equipment layout. Rows and numbers follow the official seating plan. Floor heights in 3D are estimates.
How this experience was built
What sources confirm — We read all 2,438 seat cells in Olympic Park’s official seating plan and assigned 20 sections, rows and numbers (official fixed capacity: 2,432, plus wheelchair spaces). Stage width 23.1 m, depth 18.5 m and height 8.5 m come from the official facility guide.
What remains estimated — Heights of outer sections A/E extend the estimated slope of inner G/H, following their relationship in the official plan. As the plan is schematic, the 23.1 m stage width sets the scale. Floor heights and row rises use representative arena-hall values. Floor standing areas are not modeled as seats.
Views are calculated using a 1.75 m figure, your chosen eye height and seat coordinates. Actual obstructions from people, railings or equipment and show-specific layouts may not be represented. Sound samples compare the direction and distance of instruments, speakers and crowds. They do not reproduce the venue’s actual sound quality or reverberation. Scores indicate preference fit; actual obstructions, sound quality and price are not yet included.
Orchestral audio: original samples made from VSCO 2 CE recordings (Versilian Studios, CC0). Band and game sounds are synthesized. Crowd audio uses Sandermotions’ CC0 recordings, not recordings from this venue.